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	<title>Comments on: Devdanchar &#8211; A Shayakand Villain</title>
	<atom:link href="http://nevermetpress.com/devdanchar-a-shayakand-villain/feed" rel="self" type="application/rss+xml" />
	<link>http://nevermetpress.com/devdanchar-a-shayakand-villain</link>
	<description>The Story&#039;s The Thing</description>
	<lastBuildDate>Mon, 06 Feb 2012 17:57:50 +0000</lastBuildDate>
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		<title>By: sycarion</title>
		<link>http://nevermetpress.com/devdanchar-a-shayakand-villain#comment-401</link>
		<dc:creator>sycarion</dc:creator>
		<pubDate>Wed, 19 May 2010 15:01:38 +0000</pubDate>
		<guid isPermaLink="false">http://nevermetpress.com/?p=1100#comment-401</guid>
		<description>Your wish is my command. After a post about &#039;cursed&#039; areas and a post from you about self-mummifying monks, I&#039;ll get that online.</description>
		<content:encoded><![CDATA[<p>Your wish is my command. After a post about &#8216;cursed&#8217; areas and a post from you about self-mummifying monks, I&#8217;ll get that online.</p>
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	<item>
		<title>By: Charles Dickey</title>
		<link>http://nevermetpress.com/devdanchar-a-shayakand-villain#comment-398</link>
		<dc:creator>Charles Dickey</dc:creator>
		<pubDate>Tue, 18 May 2010 12:43:11 +0000</pubDate>
		<guid isPermaLink="false">http://nevermetpress.com/?p=1100#comment-398</guid>
		<description>As someone involved in the development of this setting, I&#039;d like to see more posts on not only the ethos but on the general flavor of the world. Yes, you should define dharma as it applies to Shayakandi society. I think you will need to define a lot of the terms that you are borrowing from eastern traditions as they apply to your game setting. A glossary of Shayakand terminology would help to clarify what you are intending when you use terms like &quot;dharma&quot;, &quot;bodhisattva&quot;, &quot;vedic&quot;, etc in the Shayakand context. As a developer, I need a reference like that in order to flesh out designs in a way that will complement rather than clash with the vision that you have for Shayakand.</description>
		<content:encoded><![CDATA[<p>As someone involved in the development of this setting, I&#8217;d like to see more posts on not only the ethos but on the general flavor of the world. Yes, you should define dharma as it applies to Shayakandi society. I think you will need to define a lot of the terms that you are borrowing from eastern traditions as they apply to your game setting. A glossary of Shayakand terminology would help to clarify what you are intending when you use terms like &#8220;dharma&#8221;, &#8220;bodhisattva&#8221;, &#8220;vedic&#8221;, etc in the Shayakand context. As a developer, I need a reference like that in order to flesh out designs in a way that will complement rather than clash with the vision that you have for Shayakand.</p>
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	<item>
		<title>By: Devdanchar Art &#124; Nevermet Press</title>
		<link>http://nevermetpress.com/devdanchar-a-shayakand-villain#comment-104</link>
		<dc:creator>Devdanchar Art &#124; Nevermet Press</dc:creator>
		<pubDate>Fri, 26 Feb 2010 12:01:57 +0000</pubDate>
		<guid isPermaLink="false">http://nevermetpress.com/?p=1100#comment-104</guid>
		<description>[...] a world called Shayakand. It is a land shrouded in mystery. One inhabited by a great evil known as Devdanchar. As one of the content developers and artists here at Nevermet Press, I was asked to form a [...]</description>
		<content:encoded><![CDATA[<p>[...] a world called Shayakand. It is a land shrouded in mystery. One inhabited by a great evil known as Devdanchar. As one of the content developers and artists here at Nevermet Press, I was asked to form a [...]</p>
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