Happy Halloween!
Devouring Zombie Level 5 Brute
Medium Natural Animate (Undead) XP 200
Initiative –1 Senses
Senses: Perception +0;
HP HP 40; Bloodied 20
AC 14; Fortitude 13, Reflex 9, Will 10
Speed 5 Darkvision
Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant
Traits
[Melee] Horrid Bite (Standard) • At Will
Attack: Melee; one creature; +4 vs. AC (+10 vs. AC if the devouring zombie has grabbed the target
1d6 + 3 damage and the targets contracts the zombie disease (refer to the devouring zombie entry in the appendix)
Standard Actions
[Melee] Slam (Standard) • At Will
Attack: Melee; one creature; +6 vs. AC
2d6 + 2
[Melee] Zombie Grab (Standard) • At Will
Attack: Melee; one creature; +4 vs. Reflex
the target is grabbed (until escape). Checks made to escape the zombie’s grab take a –5 penalty
Alignment Unaligned Languages —
Str 14 (+3) Dex 6 (–1) Wis 8 (+0)
Con 10 (+1) Int 4 (–3) Cha 3 (–3)
Devouring Zombie Disease (DZD) Level 16 Disease Endurable Stable DC 30, Improve DC 30
Someone who has contracted DZD feels numbness starting at the extremities that works its way in, hot and cold flashes and painful seizures.
The Target is cured. The target suffers a -2 penalty to Dexterity and Speed and loses half their total healing surges. The target suffers a -4 penalty to Dexterity and Speed and loses any remaining healing surges. -> Final State The target dies and rises as a devouring zombie 2d10 rounds after death.
Devouring Zombie Tactics
When not engaged in some form of combat devouring zombie wander aimless, stand still long enough for cobwebs to form on them or sometimes fall into sad repetitions of the actions they took in life. The only thing devouring zombies attempt to do in combat is overpower living targets by striking them or grabbing them and eating the target.
Devouring Zombie Lore
A character knows the following formation with a successful skill check.
- Dungeoneering DC 18: Devouring zombies are rare and given their contagious nature, they are among the most dangerous.
- Arcana or Religion DC 24: There is often an evil “lynchpin” behind the existence of a growing horde of devouring zombies, such as a devil, larva mage or something similar. Devouring zombies transform into a “standard” zombies upon the destruction of this individual.


