clockwork Archive

  • Her pale white finger stroked the golden metal carapace of the beetle. The creature appeared to enjoy the attention. Its great black horn moved back and forth as the beetle...

    Tiny Gears and Iridescent Wings, by Michael Burnside

    Her pale white finger stroked the golden metal carapace of the beetle. The creature appeared to enjoy the attention. Its great black horn moved back and forth as the beetle...

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  • Your character awakens in the night to feel something small crawling on his head and a metallic whirring sound… Goofy and menacing at the same time, clockwork brain crabs are...

    Clockwork Brain Crabs

    Your character awakens in the night to feel something small crawling on his head and a metallic whirring sound… Goofy and menacing at the same time, clockwork brain crabs are...

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  • This is the third of what should have been a two part series about including firearms in a fantasy role-playing game. This article covers the design plan that went into...

    Gunplay and Powder Weapons III

    This is the third of what should have been a two part series about including firearms in a fantasy role-playing game. This article covers the design plan that went into...

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  •  What a pleasure! I'm glad to see you again, and this time around lets chat some more about the Fey.

    Interview with Felix Sundown (Part 2)

    What a pleasure! I'm glad to see you again, and this time around lets chat some more about the Fey.

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  • False Hope wants to end the existence of weakness and falseness of those in the world. As it moves from town to town, city to city, it continues to learn the many methods of breaking men and giving them new purpose. By removing their baser notions of life, False Hope believes it gives people the ability to be completely true to the world and live the perfect life for themselves. However, deep inside, this is not False Hope's true goal. No, that wish is far more insidious.

    Portrait of a Villain: False Hope

    False Hope wants to end the existence of weakness and falseness of those in the world. As it moves from town to town, city to city, it continues to learn the many methods of breaking men and giving them new purpose. By removing their baser notions of life, False Hope believes it gives people the ability to be completely true to the world and live the perfect life for themselves. However, deep inside, this is not False Hope's true goal. No, that wish is far more insidious.

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  • The Pentapolis is a group of five large cities that, while not an official league or political unit, are usually considered as a group because of their shared language, culture, location, and political status. It was to one of these cities that a certain bard came. Haggard, road weary and with a haunted gleam in his eye, the bard offered to entertain the patrons at one of the tavern-inns for an evening in return for supper and a soft bed.

    Automated Antagonist Organizations

    The Pentapolis is a group of five large cities that, while not an official league or political unit, are usually considered as a group because of their shared language, culture, location, and political status. It was to one of these cities that a certain bard came. Haggard, road weary and with a haunted gleam in his eye, the bard offered to entertain the patrons at one of the tavern-inns for an evening in return for supper and a soft bed.

    Continue Reading...

  • The Toysmith family has been associated with clockworking, gearsmithing and golem making for generations, but they primarily stick to working in the Dwarven freeholds. Azania, a talented student, quickly moved from apprentice to journeyman. Her talents lay in creating more delicate toys and flights of fancy, things not usually found among dwarves, but immensely popular with other races. After much discussion, it was decided to send Azania to work outside the freeholds where her talents could bloom.

    Azania Toysmith, Dwarven Clockworker

    The Toysmith family has been associated with clockworking, gearsmithing and golem making for generations, but they primarily stick to working in the Dwarven freeholds. Azania, a talented student, quickly moved from apprentice to journeyman. Her talents lay in creating more delicate toys and flights of fancy, things not usually found among dwarves, but immensely popular with other races. After much discussion, it was decided to send Azania to work outside the freeholds where her talents could bloom.

    Continue Reading...