An Assemblage of Parts
- Clockwork Reviews (16)
- Editorials (70)
- Featured (670)
- News (62)
- Open Game Table (6)
- Roleplaying Games (238)
- Stories in the Ether (76)
- The Core Mechanic (223)
Featured Stories
- The Trivium Proportion, Part 11 (A Cyberpunk Tale), by David Phillips
20 May 2012 9:00 AM | No Comments - The Trivium Proportion, Part 10 (A Cyberpunk Tale), by David Phillips
13 May 2012 9:00 AM | No Comments - Stories in the Ether, Issue 4 Available Now
11 May 2012 12:24 PM | No Comments - Clockwork Reviews: Glamour in Glass by Mary Robinette Kowal
10 May 2012 9:00 AM | No Comments - The Trivium Proportion, Part 9 (A Cyberpunk Tale), by David Phillips
06 May 2012 9:00 AM | 1 Comment
- The Trivium Proportion, Part 11 (A Cyberpunk Tale), by David Phillips
Our Tag Cloud
4e Adventure Hooks afterlife airships art Blackjack blog carnival book review Campaign Settings Characters christmas city clockwork construct contest cyberpunk Dead Queens of Morvena death demon Design Journal devil dnd dungeon dwarf edgar allen poe elf Encounter fantasy faustian fetherruin fey fiction Game Design game industry ghosts GM Advice Holidays horror illustrated Indie game interview Krampus Loaerth & Feywyrd Location magical items map mask Mini-adventure Monsters Mutants & Masterminds mystery News New Year Objects Organization Ouroboros University Pathfinder RPG player characters Prison psionics Races religion revenge ritual rpg savage worlds Schattenkrieg sci-fi science fiction series Shayakand short story Souljack steampunk The Hidden Kingdom troll undead urban Views From The Game Table villain war winter with picture world building
horror Archive
-
Clockwork Reviews: Ghosts By Gaslight
Posted on March 29, 2012 | 1 CommentGhosts by Gaslight, edited by Jack Dann and Nick Gevers (2011, Harper Voyager), is an anthology containing seventeen tales that cross steampunk with ghost stories. The result is a hefty... -
Happy Halloween! Living Dead Girl, by Paul Hagwood
Posted on October 31, 2011 | 1 CommentDeliciously evil – “Living Dead Girl” is a new painting from Paul Hagwood. Visit his online gallery at http://wickedsatyr.deviantart.com/ I’m sure Paul would love to have some comments or... -
Mind Flayer Redesigns
Posted on October 19, 2011 | 9 CommentsI have been reading H.P. Lovecraft lately and he is influencing my style a bit… The mind flayers – also known as the illithids – are one of the most... -
Gravesites: Hall of Righteous Bones (Area)
Posted on August 17, 2011 | 1 Comment“Heroes” in the eyes of the city ostensibly receive funerals with pomp and circumstance before their remains are interred in the mausoleum the city reserves for just such an occasion,... -
Haunting House, Part II
Posted on January 28, 2011 | No CommentsNote: This is the second half of a story begun here, last week. This situation led to the sale of curiosities such as a wooden bed frame that makes men... -
Haunting House, Part I
Posted on January 21, 2011 | 1 CommentArt felt relieved to discover his house stolen. Though Arthur prided himself on being a practical man he sensed something fundamentally wrong with the First House, although the would-be home... -
Gravesites III: The Murina Crypt
Posted on January 13, 2011 | No CommentsThis is the third of a series of articles about graveyards, interment, crypts, coffins and similar issues, for role-playing games. It employs 4E Dungeons & Dragons rules. Murina Family Crypt... -
Living Room, by Daniel Mullen
Posted on November 18, 2010 | 1 Comment“The restoration is progressing as planned,” Dr. Alan Forsythe spoke into his voice recorder. This current project would be the crown jewel of his 30-year career as a renovative historian;... -
Horror: What Scares You?
Posted on October 29, 2010 | No CommentsI’ve been spending a good amount of time lately thinking about horror. NMP’s upcoming product Dead Queens of Morvena fits snugly into this genre. The basic premise of this setting... -
Hell Holds No Candle
Posted on October 26, 2009 | No CommentsFalse Hope’s finest creation was not one of flesh. Rather, this strange amalgam of torture, surgery, clockwork and blood magic is its laboratory of choice and it is perhaps the foulest place in all creation. Inside, the creature-machine that is False Hope goes about its horrid work and contemplates the state of the world its twisted mind envisions. All its collected knowledge and a good portion of its power lies in this place, but there is no one and nothing else that could ever hope to defile or distort the pocket dimension False Hope calls Future’s Form.












