An Assemblage of Parts
- Clockwork Reviews (16)
- Editorials (70)
- Featured (670)
- News (62)
- Open Game Table (6)
- Roleplaying Games (238)
- Stories in the Ether (76)
- The Core Mechanic (223)
Featured Stories
- The Trivium Proportion, Part 11 (A Cyberpunk Tale), by David Phillips
20 May 2012 9:00 AM | No Comments - The Trivium Proportion, Part 10 (A Cyberpunk Tale), by David Phillips
13 May 2012 9:00 AM | No Comments - Stories in the Ether, Issue 4 Available Now
11 May 2012 12:24 PM | No Comments - Clockwork Reviews: Glamour in Glass by Mary Robinette Kowal
10 May 2012 9:00 AM | No Comments - The Trivium Proportion, Part 9 (A Cyberpunk Tale), by David Phillips
06 May 2012 9:00 AM | 1 Comment
- The Trivium Proportion, Part 11 (A Cyberpunk Tale), by David Phillips
Our Tag Cloud
4e Adventure Hooks afterlife airships art Blackjack blog carnival book review Campaign Settings Characters christmas city clockwork construct contest cyberpunk Dead Queens of Morvena death demon Design Journal devil dnd dungeon dwarf edgar allen poe elf Encounter fantasy faustian fetherruin fey fiction Game Design game industry ghosts GM Advice Holidays horror illustrated Indie game interview Krampus Loaerth & Feywyrd Location magical items map mask Mini-adventure Monsters Mutants & Masterminds mystery News New Year Objects Organization Ouroboros University Pathfinder RPG player characters Prison psionics Races religion revenge ritual rpg savage worlds Schattenkrieg sci-fi science fiction series Shayakand short story Souljack steampunk The Hidden Kingdom troll undead urban Views From The Game Table villain war winter with picture world building
savage worlds Archive
-
Ouroboros University: A Musical Education
Posted on February 8, 2012 | No Comments“Bards suck” -Zack Sabbath “I take that as a challenge.” -Grumpy Celt Ouroboros University provides the finest musical teaching for leagues around, providing many with instructions in singing, dance,... -
Game Design and Risk vs. Reward, or Why Game Balance Matters
Posted on November 7, 2011 | 20 CommentsLast week I was briefly involved in a Twitter conversation with Sean Preston, Michael Wolf, Tracy Barnett, and Marshall Smith about whether Pathfinder RPG or another system (Savage Worlds) would be... -
Languages as Skills in RPGs
Posted on August 31, 2011 | 11 CommentsOnce you step away from character languages as something that is all or nothing, but instead a skill that is analog, all kinds of possibly cool obstacles, scenarios, and fun can follow. -
Gravesites: Horror at the Long Stones (Encounter)
Posted on June 29, 2011 | 1 CommentThere are potential dangers to being an adventurer – something every adventurer knows. However, the danger extends beyond immediate threats of harm and evil to unforeseen consequences. Such as what... -
The Market at Gobilei (Goblin Market Part I)
Posted on April 12, 2011 | 1 CommentHundreds of tightly crowded tents, stitched from countless patches of dyed cloth and leather, pile atop one another in stacked mounds covering a once rocky vale. Offers of goods, services... -
The A, B, C of Nevermet Press
Posted on April 6, 2011 | No CommentsThis post is a little light-hearted fun post about Nevermet Press. We hope you enjoy it, and maybe learn something new about us along the way. A is for our... -
Mental Illness in Savage Worlds
Posted on March 2, 2011 | 7 Comments“It shall be so. Madness in great ones must not unwatched go.” - Hamlet -
Player Characters of DQM: Dwarves and Elves
Posted on February 19, 2011 | 1 CommentThroughout February, we turn the spotlight on the various culture and race options for PCs in Dead Queens of Morvena. Two classic fantasy races, dwarf and elf, are given special... -
Player Characters of DQM: The Marchlands
Posted on February 12, 2011 | 1 CommentThroughout February, we turn the spotlight on the various culture and race options for PCs in Dead Queens of Morvena. Today we have the citizens of the Republic of Marchland,... -
When the Sun Ceases to Kill
Posted on February 9, 2011 | 2 CommentsA while back, in the earlier days of NMP, I posted a Portrait of a Villain called Jin Blackheart. Based in a futuristic, dark space opera world with its roots... -
Exit Through the Black Door
Posted on February 7, 2011 | 2 CommentsThis is the response you should expect if you ask the right questions in the wrong places around Loaerth City. A reference to the various doors scattered in the dark... -
Player Characters of DQM: The Theocracy of Lathis
Posted on February 5, 2011 | 1 CommentThroughout February, we turn the spotlight on the various culture and race options for PCs in Dead Queens of Morvena. Today we have the Heretics and Zealots of Lathis, two... -
RPG Blog Carnival – New Year, New Game!
Posted on January 31, 2011 | 5 CommentsThe Action Point is this month’s RPG Blog Carnival host, and the topic is “New Year, New Game.” While we already posted some announcements about Nevermet Press’s plans for the... -
Player Characters of DQM: The Kingdom of Drimsy
Posted on January 29, 2011 | 1 CommentToday and throughout February, we will turn the spotlight on the various culture and race options for PCs in Dead Queens of Morvena. We begin by looking at the Kingdom... -
Spirits of the Fetherruin: Gnyan
Posted on January 22, 2011 | 1 CommentAccording to Carol Rose’s encyclopedia, gnyan are “disease spirits” from Tibetan folklore. They live in “trees and stones”. In the Fetherruin, gnyans inhabit crafted stonework and are able to infect... -
Characters of New Morvena: Minu Dunwielder
Posted on January 15, 2011 | 3 CommentsOriginal Minu Dunwielder concept by Jonathan Jacobs; developed by John Schutt, Christian Martinez, and Charles Dickey. Ruined race design and description by Charles Dickey. Art by Matthew Meyer. -
Fiends of the Fetherruin: Blue Devils
Posted on January 8, 2011 | 1 CommentBlue devils, also known as buva, inhabit the Blue Forest south of New Morvena. Artwork by Rob Torno. Monster design and description by Charles Dickey. -
Undead of the Fetherruin: Boneless
Posted on January 1, 2011 | 1 CommentDead Queens of Morvena features some undead creatures your gaming group probably hasn’t encountered before. Meet the boneless, the undead version of nasty, intelligent puddings and slimes. Art by Kenya... -
The Fetherruin: An Introduction, Part 2
Posted on December 25, 2010 | 1 CommentThis is the second in a two-part series showcasing the core story of Dead Queens of Morvena. The story tells the history of the Fetherruin and the Kingdom of Morvena,... -
Fiends of the Fetherruin: Goblins, Take Two
Posted on December 18, 2010 | 3 CommentsToday we present the revision of the goblins of the Fetherruin, with additional goblin artwork by Rob Torno. -
The Prison: Come In. We’ve Expected You
Posted on December 17, 2010 | No CommentsIn previous posts I’ve mentioned that the Prison keeps to no one’s semblance of sanity when it comes to layout, but I’ve never discussed the inside might look like. Here’s... -
The Dead Queens of Morvena: Fetherruin Zombies
Posted on December 11, 2010 | 1 CommentFetherruin Zombie Fetherruin Zombies are walking corpses that have risen from graves scattered across the region. They are mindless and feed on living flesh. Fetherruin Zombies usually rest during daylight... -
Fiends of the Fetherruin: Goblins
Posted on December 2, 2010 | 14 CommentsMonstrous humanoids in Dead Queens of Morvena are known as ‘fiends’. Goblins, prolific monstrous humanoids in any stock fantasy setting, are wanton gluttons in the wilds of the Fetherruin. Monster... -
Dead Queens of Morvena – Border Wights (Savage Worlds)
Posted on November 27, 2010 | 4 CommentsToday we introduce Border Wights – one of the critical undead in the Dead Queens of Morvena that plague the Fetherruin. The artwork is by Kenya Ferrand. Monster stats and... -
The Dead Queens of Morvena – Cover and Setting Preview
Posted on November 19, 2010 | 8 CommentsHere’s a preview of the cover for the upcoming Dead Queens of Morvena for Savage Worlds. Matt Meyer is the artist – you can check out more of his work... -
Send in Feedback for Loaerth & Feywyrd – Win Free Loot!
Posted on November 1, 2010 | 5 CommentsOnce development on The Dead Queens of Morvena wraps up, we’re likely going to focus much of our efforts on developing Loaerth & Feywyrd (L&F for short). Many of you... -
The Prison: A Shifting Hell in the Sky
Posted on October 30, 2010 | 7 CommentsAs I said in my last post, I want The Prison to be a truly dynamic dungeon within itself and in its relationship to the world around it. My first... -
Horror: What Scares You?
Posted on October 29, 2010 | No CommentsI’ve been spending a good amount of time lately thinking about horror. NMP’s upcoming product Dead Queens of Morvena fits snugly into this genre. The basic premise of this setting... -
Grit, Steampunk & Fantasy – Sources of Inspiration
Posted on October 28, 2010 | 22 CommentsMany of you who follow Nevermet Press know that we are working on a quasi fantasy steampunk setting called “Loaerth & Feywyrd” (although we prefer to think of it as coalpunk)...






























