An Assemblage of Parts
- Clockwork Reviews (3)
- Editorials (64)
- Featured (254)
- News (55)
- Roleplaying Games (208)
- Stories in the Ether (51)
Featured Stories
- Are Alien Big Cats stalking your players?
06 February 2012 9:00 AM | 2 Comments - A Fork in the Road: Setting the stage
05 February 2012 9:00 AM | No Comments - The Emerald City, by Per Wiger
03 February 2012 9:00 AM | No Comments - Clockwork Reviews: The Native Star, by M. K. Hobson
02 February 2012 9:00 AM | 1 Comment - Things to Love, Things to Hate: February RPG Blog Carnival
01 February 2012 12:00 PM | 2 Comments
- Are Alien Big Cats stalking your players?
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savage worlds Archive
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Game Design and Risk vs. Reward, or Why Game Balance Matters
Last week I was briefly involved in a Twitter conversation with Sean Preston, Michael Wolf, Tracy Barnett, and Marshall Smith about whether Pathfinder RPG or another system (Savage Worlds) would be…
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Languages as Skills in RPGs
Once you step away from character languages as something that is all or nothing, but instead a skill that is analog, all kinds of possibly cool obstacles, scenarios, and fun can follow.
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Gravesites: Horror at the Long Stones (Encounter)
There are potential dangers to being an adventurer – something every adventurer knows. However, the danger extends beyond immediate threats of harm and evil to unforeseen consequences. Such as what…
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The Market at Gobilei (Goblin Market Part I)
Hundreds of tightly crowded tents, stitched from countless patches of dyed cloth and leather, pile atop one another in stacked mounds covering a once rocky vale. Offers of goods, services…
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The A, B, C of Nevermet Press
This post is a little light-hearted fun post about Nevermet Press. We hope you enjoy it, and maybe learn something new about us along the way. A is for our…
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Mental Illness in Savage Worlds
“It shall be so. Madness in great ones must not unwatched go.” – Hamlet
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Player Characters of DQM: Dwarves and Elves
Throughout February, we turn the spotlight on the various culture and race options for PCs in Dead Queens of Morvena. Two classic fantasy races, dwarf and elf, are given special…
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Exit Through the Black Door
This is the response you should expect if you ask the right questions in the wrong places around Loaerth City. A reference to the various doors scattered in the dark…
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Player Characters of DQM: The Theocracy of Lathis
Throughout February, we turn the spotlight on the various culture and race options for PCs in Dead Queens of Morvena. Today we have the Heretics and Zealots of Lathis, two…
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RPG Blog Carnival – New Year, New Game!
The Action Point is this month’s RPG Blog Carnival host, and the topic is “New Year, New Game.” While we already posted some announcements about Nevermet Press’s plans for the…
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Player Characters of DQM: The Kingdom of Drimsy
Today and throughout February, we will turn the spotlight on the various culture and race options for PCs in Dead Queens of Morvena. We begin by looking at the Kingdom…
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Spirits of the Fetherruin: Gnyan
According to Carol Rose’s encyclopedia, gnyan are “disease spirits” from Tibetan folklore. They live in “trees and stones”. In the Fetherruin, gnyans inhabit crafted stonework and are able to infect…
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Characters of New Morvena: Minu Dunwielder
Original Minu Dunwielder concept by Jonathan Jacobs; developed by John Schutt, Christian Martinez, and Charles Dickey. Ruined race design and description by Charles Dickey. Art by Matthew Meyer.
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Fiends of the Fetherruin: Blue Devils
Blue devils, also known as buva, inhabit the Blue Forest south of New Morvena. Artwork by Rob Torno. Monster design and description by Charles Dickey.
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Undead of the Fetherruin: Boneless
Dead Queens of Morvena features some undead creatures your gaming group probably hasn’t encountered before. Meet the boneless, the undead version of nasty, intelligent puddings and slimes. Art by Kenya…
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The Fetherruin: An Introduction, Part 2
This is the second in a two-part series showcasing the core story of Dead Queens of Morvena. The story tells the history of the Fetherruin and the Kingdom of Morvena,…
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Fiends of the Fetherruin: Goblins, Take Two
Today we present the revision of the goblins of the Fetherruin, with additional goblin artwork by Rob Torno.
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The Prison: Come In. We’ve Expected You
In previous posts I’ve mentioned that the Prison keeps to no one’s semblance of sanity when it comes to layout, but I’ve never discussed the inside might look like. Here’s…
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The Dead Queens of Morvena: Fetherruin Zombies
Fetherruin Zombie Fetherruin Zombies are walking corpses that have risen from graves scattered across the region. They are mindless and feed on living flesh. Fetherruin Zombies usually rest during daylight…
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Fiends of the Fetherruin: Goblins
Monstrous humanoids in Dead Queens of Morvena are known as ‘fiends’. Goblins, prolific monstrous humanoids in any stock fantasy setting, are wanton gluttons in the wilds of the Fetherruin. Monster…
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Dead Queens of Morvena – Border Wights (Savage Worlds)
Today we introduce Border Wights – one of the critical undead in the Dead Queens of Morvena that plague the Fetherruin. The artwork is by Kenya Ferrand. Monster stats and…
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The Dead Queens of Morvena – Cover and Setting Preview
Here’s a preview of the cover for the upcoming Dead Queens of Morvena for Savage Worlds. Matt Meyer is the artist – you can check out more of his work…
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Send in Feedback for Loaerth & Feywyrd – Win Free Loot!
Once development on The Dead Queens of Morvena wraps up, we’re likely going to focus much of our efforts on developing Loaerth & Feywyrd (L&F for short). Many of you…
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The Prison: A Shifting Hell in the Sky
As I said in my last post, I want The Prison to be a truly dynamic dungeon within itself and in its relationship to the world around it. My first…
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Horror: What Scares You?
I’ve been spending a good amount of time lately thinking about horror. NMP’s upcoming product Dead Queens of Morvena fits snugly into this genre. The basic premise of this setting…
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Grit, Steampunk & Fantasy – Sources of Inspiration
Many of you who follow Nevermet Press know that we are working on a quasi fantasy steampunk setting called “Loaerth & Feywyrd” (although we prefer to think of it as coalpunk)…
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A Brief History of the Elves, Part 1
Lucien was born the son of Alcaneus Tinuvir and his second wife Janwen, her first. His father was titled Feylord Alcaneus, and he ruled over Shal’Tavoor, a wine region in…
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Religion in Loaerth & Feywyrd
This is the first part of a series about religion, the gods, and the afterlife in Loaerth & Feywyrd. We will explore these concepts and how they might be used…
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The Dungeon: Never Done With You
This is the first part of a series about the The Prison, by John Schutt, a dungeon locale set high above the seas off the coast of Loaerth City. The…




























