An Assemblage of Parts
- Clockwork Reviews (16)
- Editorials (70)
- Featured (670)
- News (62)
- Open Game Table (6)
- Roleplaying Games (238)
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Featured Stories
- The Trivium Proportion, Part 11 (A Cyberpunk Tale), by David Phillips
20 May 2012 9:00 AM | No Comments - The Trivium Proportion, Part 10 (A Cyberpunk Tale), by David Phillips
13 May 2012 9:00 AM | No Comments - Stories in the Ether, Issue 4 Available Now
11 May 2012 12:24 PM | No Comments - Clockwork Reviews: Glamour in Glass by Mary Robinette Kowal
10 May 2012 9:00 AM | No Comments - The Trivium Proportion, Part 9 (A Cyberpunk Tale), by David Phillips
06 May 2012 9:00 AM | 1 Comment
- The Trivium Proportion, Part 11 (A Cyberpunk Tale), by David Phillips
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undead Archive
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Ouroboros University: Chapel of Saint Alberic, Concluded
Posted on March 21, 2012 | No CommentsThere is more to the Chapel of Saint Alberic than the physical building. Stone Columns There are six ancient columns stand inside the chapel. Each column is of granite, about... -
Devouring Zombie [4E D&D]
Posted on October 31, 2011 | 2 CommentsHappy Halloween! Devouring Zombie Level 5 Brute Medium Natural Animate (Undead) XP 200 Initiative –1 Senses Senses: Perception +0; HP HP 40; Bloodied 20 AC 14; Fortitude 13, Reflex 9,... -
Happy Halloween! Living Dead Girl, by Paul Hagwood
Posted on October 31, 2011 | 1 CommentDeliciously evil – “Living Dead Girl” is a new painting from Paul Hagwood. Visit his online gallery at http://wickedsatyr.deviantart.com/ I’m sure Paul would love to have some comments or... -
City of the Dead (Area)
Posted on October 24, 2011 | 2 Comments“There are lanterns in these halls but they are dark and without fuel. Sounds echo in dusty corridors and the clang of a slamming gate might be from around the... -
Mind Flayer Redesigns
Posted on October 19, 2011 | 9 CommentsI have been reading H.P. Lovecraft lately and he is influencing my style a bit… The mind flayers – also known as the illithids – are one of the most... -
Gravesites: Tower of Silence (Area)
Posted on September 5, 2011 | 1 CommentHome for the city’s gravediggers’ guild is a solemn, nearly featureless slate gray tower which matches the uniforms of its members. Crows and ravens frequent that gray tower. What People... -
Gravesites: Fey Burials
Posted on August 24, 2011 | 1 CommentThough elves are almost as long lived as dragons and eldarin come from (and return to) another plane, death finds members of both races often enough that funerary customs have... -
Gravesites: Hall of Righteous Bones (Area)
Posted on August 17, 2011 | 1 Comment“Heroes” in the eyes of the city ostensibly receive funerals with pomp and circumstance before their remains are interred in the mausoleum the city reserves for just such an occasion,... -
Gravesites: Horror at the Long Stones (Encounter)
Posted on June 29, 2011 | 1 CommentThere are potential dangers to being an adventurer – something every adventurer knows. However, the danger extends beyond immediate threats of harm and evil to unforeseen consequences. Such as what... -
Gravesites: Monster Burials
Posted on June 15, 2011 | 5 CommentsDeath happens to monster races in spades, both on and off the battlefield. Most sentient monster races have their own methods for disposing of the dead and do so... -
Encounter; Ashes to Ashes, Part III
Posted on March 22, 2011 | 2 CommentsThis encounter, divided into three sections, focuses on using skill challenges to deal with undead haunting a crematorium in the city. This is Part III, here is Part I and... -
Encounter; Ashes to Ashes, Part II
Posted on March 21, 2011 | 2 CommentsThis encounter, divided into three sections appearing here over the next few days, focuses on using skill challenges to deal with undead haunting a crematorium in the city. See Part I and Part... -
Gravesites IV: The Coffin Shop
Posted on February 3, 2011 | 2 CommentsKovchegi Coffin Shop (Area) An aging pair of married gnomes operates the coffin shop. Publicly, he is known as a carpenter who chose to make coffins exclusively because it is... -
Gravesites III: The Murina Crypt
Posted on January 13, 2011 | No CommentsThis is the third of a series of articles about graveyards, interment, crypts, coffins and similar issues, for role-playing games. It employs 4E Dungeons & Dragons rules. Murina Family Crypt... -
Undead of the Fetherruin: Boneless
Posted on January 1, 2011 | 1 CommentDead Queens of Morvena features some undead creatures your gaming group probably hasn’t encountered before. Meet the boneless, the undead version of nasty, intelligent puddings and slimes. Art by Kenya... -
Gravesites II, Interment
Posted on December 22, 2010 | 1 CommentThis is the second of a series of articles about graveyards, interment, crypts, coffins, and similar issues for role-playing games. It employs 4E Dungeons and Dragons rules. Burials of Humankind... -
The Dead Queens of Morvena: Fetherruin Zombies
Posted on December 11, 2010 | 1 CommentFetherruin Zombie Fetherruin Zombies are walking corpses that have risen from graves scattered across the region. They are mindless and feed on living flesh. Fetherruin Zombies usually rest during daylight... -
Gravesite I, A Sinister Little Plot
Posted on December 8, 2010 | 2 CommentsThis is the first of a series of articles about graveyards, interment, crypts, coffins and similar issues, for role-playing games. It employs 4E Dungeons and Dragons rules. Encounter Level 4... -
The Dead Queens of Morvena – Cover and Setting Preview
Posted on November 19, 2010 | 8 CommentsHere’s a preview of the cover for the upcoming Dead Queens of Morvena for Savage Worlds. Matt Meyer is the artist – you can check out more of his work... -
Big Words, Small Monsters: The Noctivagant
Posted on October 30, 2010 | 1 CommentFollowing the sound of a children’s lullaby, broken by the occasional sob, we came across a lone child singing to herself, dressed in ragged clothing, lost and alone, in need... -
Notes on Demons and Undead
Posted on September 3, 2010 | No Commentsby John Payne I wrote this for Shayakand and plan to develop it in the future. Feel free to adapt them to your setting. For more details behind the scenes,... -
Bhrastasakti
Posted on June 23, 2010 | No CommentsSelf-Mummifying Monks Rather than seeking enlightenment, bhrastasakti seek annihilation. Rather than the cultivation of rta, the natural order, their practice leads to the cultivation of nirrti, the fundamental force of... -
Jango–Dead Master Living, by Jonathan Jacobs
Posted on August 14, 2009 | No Comments“What is this?” Jango sat up in the dark with a start. The dead silence, the acrid smell of mildew, the moisture on the back of his neck: all his... -
The Diviner’s Tools
Posted on July 22, 2009 | No CommentsThose with a guilty conscience often seek the aid of gods and spirits of the underworld. Many priests can seek a direct audience with their agents of their deity. A few priests have come to mistrust the deities they serve pushing them to seek answers from other spirits. Those who are not priests and yet seek otherworldly guidance, look to strange devices to make contact. Take a look at several of these divining tools... -
Encounter: The Closing Chapter
Posted on July 21, 2009 | 1 CommentThis encounter [includes map!] should serve as a capstone for your PCs interaction with Immeril Lithose. They have likely strung together a number of clues and other oddities to realize that Immeril is in truth a villain who preys on the literal life-force of others. It may even be likely that by the time you are prepared to run this encounter, your PCs may be familiar with Immeril’s Faustian pact, and the nature of both the fel roses and the Furum.

![Devouring Zombie [4E D&D] Happy Halloween! Devouring Zombie Level 5 Brute Medium Natural Animate (Undead) XP 200 Initiative –1 Senses Senses: Perception +0; HP HP 40; Bloodied 20 AC 14; Fortitude 13, Reflex 9,...](http://nevermetpress.com/wp-content/uploads/2011/10/Zombies_NightoftheLivingDead-115x115.jpg)




















![Encounter: The Closing Chapter This encounter [includes map!] should serve as a capstone for your PCs interaction with Immeril Lithose. They have likely strung together a number of clues and other oddities to realize that Immeril is in truth a villain who preys on the literal life-force of others. It may even be likely that by the time you are prepared to run this encounter, your PCs may be familiar with Immeril’s Faustian pact, and the nature of both the fel roses and the Furum.](http://nevermetpress.com/wp-content/uploads/closingChapter-115x115.jpg)

